![]() The Knight will be our tank, responsible for absorbing enemy damage and distracting them.The Gunslinger is the unit dedicated to the ranged attacks, which uses his gun to inflict damage and control the rhythm on the battlefield.The classes seen in action were the Gunslinger, the Knight and Blade Master. To do this we used the different skills of the classes in the game. In the demo, we drove 3 warriors on a dark map facing different waves of cultists (enemy monsters). We will have to plan every move carefully because the game doesn’t forgive mistakes. Othercide will be tremendously difficult and will require tactical perfection. Each of our choices will be final and there will be no possibility of going back. As happens in Dark Souls, the monsters will hit very hard and will only need a few shots to kill our warriors permanently, and among other things, there will be no chance of healing them. ![]() The developers have been very clear, Othercide will be a terribly difficult turn-based game that will require tactical perfection to make sure to bring home our units and will require continuous sacrifices of soldiers who will be able to transfer part of the skills and characteristics acquired to the new recruits. You will lead a group of female warriors against nightmares from other realities. It will be vital to monitor the timeline bar and make choices accordingly. In fact, thanks to this bar you can plan the details of moves to be made, for example, decide to attack an enemy unit that is close to making his moves and make sure to delay it, or simply eliminate it, or using our party member abilities to anticipate a friendly unit turn and eliminate an enemy that is close to him. During the battles, therefore, we will not only have to pay attention to the position of the enemy units but also to their turn order in the timeline bar. This is just one of the fundamental elements that give a high level of strategy to Othercide. In fact, in Othercide each unit will have its turn. The red scarf around every party member turns black when their HPs are about to end Initiative Sequence systemĪs soon as the demo started, the first element analyzed was the timeline bar at the bottom of the screen, where you can see who will be the next unit to perform his actions. There are no procedurally created contents but everything is handmade. This is not a simple graphic choice but refers to the fact that some people dream in black and white and since in Othercide we are in a universe at the limit between the nightmare and reality, it is a very apt choice and at the same time creates a style one of a kind. The first element that stands out is definitely the graphic concept completely in black and white with the red as the only prominent color, which is used to highlight the various elements and details of the game. The new promising horror themed turn-based tactical game by Lightbulb Crew Horrors in black & white with some touches of vivid redĪs mentioned in the introduction, Othercide is a tactical turn-based game with dark plots, where we will be leading female warriors who will have to deal with horrors coming from parallel realities. ![]() Together with the Art Director, Alexandre Chaudret and the game designer, Bob Hands I was able to know more details regarding the gameplay and I found it absolutely fantastic. ![]() Celebrating the update, Othercide is available at 33% off on Steam.Last week, I had the honor and the pleasure of watching a demo of the promising Horror Themed Tactical Turn-Based Game, Othercide by indie Parisian Lightbulb Crew developer. Players can also get the GAME + OST + ARTBOOK Bundle on Steam, with an additional special discount. Othercide is available on PC, PlayStation 4, Xbox One, and Nintendo Switch. Be sure to not have one of your Daughters killing too many enemies, or your remaining Daughters will have to fight alone to reach Penance! Meanwhile, the changes to which maps can appear should keep each mission feeling varied and interesting throughout a campaign, adding even more replayability. However, rather than blindly fighting their way out of it, each daughter must slay a specific number of foes to fill their Penance gauge and leave the battlefield. In it, swarms of enemies approach and will inevitably attack your daughters. Penance is a brand new type of mission that forces a balanced offensive and defensive playstyle. A new mission type and changes to map rules ensure diverse missions
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